Oliver William Walker
CRPG Design Exercise – 1.5 MonthsIncludes:
- Full design rework and enhancement.
- Detailed flowchart showcasing full branching structure.
- Complete 3D and 2D map design integrating narrative and gameplay.
- 2 Page narrative write up.
A dying legend sends you on a quest to recover a mythical artifact said to reveal a hero’s true nature. Armed with a golden lens that exposes past sins, you uncover ugly truths behind shining titles. The Hero’s Guild — once glorious — is rotting from within. Between smoky bars, rigged duels, and phoenix fires, you chase the artifact through lies, ego, and ruin. Every hero you meet hides a darker story, and the lens makes sure you see it all. When you finally unlock the artifact, it offers a terrible gift — the power to rewrite failure itself. But changing fate comes at a cost: the price of your own reflection. In the end, you must decide what kind of hero you really are — one who buries mistakes, or one who bears them. After all, even legends have something to atone for.


This process has been a huge undertaking. However during the process I've noticeably grown and improved as a designer - for that I am deeply grateful. Thanks for taking the time to take a look - I gave this my all. ✨
- Oliver